

The addition of computer-controlled infantry is completely new to Battlefront II, but a key element in supporting Capital Supremacy’s immersive scale. So not only is it a 40-player mode, but we’re actually adding even more playable boots-on-the-ground with AI soldiers joining in.” It’s more spread out and we’ve added AI to both sides. It’s some of the largest Star Wars experiences we’ve ever built. “We really wanted to make it feel large-scale, epic, and very Star Wars. Everywhere you look should feel like an authentic Clone Wars fantasy.”īuilding on Kellogg’s enthusiasm for the mode’s presentation, Brannvall promises the core gameplay - particularly in selling that massive-scale, Clone Wars-era vibe - will sport the same attention to detail. We’ve even gotten down to the way we’re painting vehicles to make sure these all come from the same point in the Star Wars timeline. “We’ve worked with assets from the show, our creative director, Hez Chorba, and, of course, all of the DICE art team to bring the Venator and Dreadnought interior to life in a way we’re really excited about. While the intense exchanges of blaster fire and clashing lightsabers might keep you from sightseeing during the mode’s epic boarding sequence, Kellogg urges fans to take a second to spy the ships’ impressive interiors.

Being able to get into a ship and head up into the atmosphere and board…it’s a real nostalgic thrill appropriate for the Clone Wars fantasy.” The clone troopers are going to be getting out of the LAAT gunship and the droids have cleared space for their HMP gunship to take off and head into the atmosphere, so you’ll see all that. “When you board the ship at the end of each ground map, you have the exciting opportunity to add reinforcements to your cause. Whether siding with the Separatists to bring down the Republic Attack Cruiser or helping the Galactic Republic turn the Dreadnought to dust, this second phase - according to Lucasfilm games team Senior Producer Orion Kellogg - plays a significant role in fueling that Clone Wars fantasy.
#Capital supremacy battlefront 2 offline mode arcade plus
The first will see two teams of 20, plus 12 AI soldiers on each side, vie for control of five separate command posts spread across Geonosis’ sprawling surface once a team has taken a majority of those posts, they can then progress to the second phase, which tasks them with boarding the opposition’s capital ship before trying to take it out by setting timed explosive charges. Officially dubbed “Capital Supremacy,” the large-scale mode will double-down on delivering that Clone Wars fantasy over two unique phases. It’s also the biggest battle we ever see in the film, and we wanted to see if we can recapture that excitement in our game,” shares Brannvall in a recent interview with. “So we’ve been in the Clone Wars for quite a while now, and we’re really viewing this mode as the culmination of this part of the live service for Battlefront II. More recently, the Clone Wars updates continued with Count Dooku and Anakin Skywalker joining Battlefront II‘s villain and hero rosters, respectively.Īs it turns out, the new mode announced at EA Play not only serves as a natural complement to the last several months of Clone Wars updates and additions, but a climactic celebration on that fan-pleasing path. “We’ll be delivering a large-scale multiplayer sandbox experience focused around capturing command posts and attacking and taking out capital ships,” shared the game’s franchise design director.īrannvall immediately followed the announcement with news he and his team would also be responding to fans’ overwhelming requests for Clone Wars content by adding heroes, villains, and planets from that “iconic Star Wars conflict.” As Battlefront II players are well aware, DICE began making good on that promise last fall, bringing General Grievous, Obi-Wan Kenobi, new clone troopers, and the planet Geonosis to the game. During last summer’s EA Play media briefing, DICE’s Dennis Brannvall took the stage to tease a brand new multiplayer mode for Star War Battlefront II.
